Riot Games’ Mobile Revenue Crosses $100 Million
According to Sensor Tower, Riot Games’ mobile revenue has surpassed the $100 million mark. The report combined global spending in Teamfight Tactics, Legends of Runeterra, and League of Legends: Wild Rift. The data collected shows impressive growth for Riot Games. The studio joined the mobile gaming market in March 2020. Their first mobile title was …
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Gaming Talks: Joel Julkunen on Top Mobile Game Trends & Features
In our first edition of Gaming Talks, we do a deep dive into the hottest mobile game trends & features, with Joel Julkunen. Joel is the Vice President and Co-Founder of GameRefinery, a company specialized in predictive and prescriptive analytics in the mobile game industry. Here’s what he has to say about these important topics. …
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Garena Free Fire Hits 1 Billion Downloads on Google Play
Garena celebrates as their action game Garena Free Fire hits 1 billion downloads on the Google Play Store, according to its LinkedIn post. This milestone was reached just before the Garena Free Fire’s fourth anniversary coming in August. This makes Garena Free Fire the first battle royale to reach 1 billion downloads. In 2020, it …
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Mobile Marketing Trends for 2024 [Expert Insights]
We always describe the mobile marketing industry as ever-changing, fast-paced, and unpredictable. This is particularly accurate for the last few years following the pandemic – a lot has changed. When it comes to mobile marketing trends, we are not only talking about tech advancements like AI. We must also consider how privacy changes have impacted how …
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Market Research on User Acquisition for Hyper-Casual Games
You want your user acquisition efforts to pay off and we get you. To achieve this with hyper casual games you will need plenty of data. Look no further. Here’s the only analysis you’ll need. We give you an overview of the most recent and relevant market research on hyper casual games coming from Adjust …
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Hyper-Casual Games Report: Monetization & Advertising
Need data on hyper-casual games and its players to improve your user acquisition and monetization strategy? We got you! In this hyper-casual games report, we cover everything you ever wanted to know about this popular genre. Let’s dive right in! Introduction and Methodology We’ll go over the research that’s based on data from Facebook Gaming’s …
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Puzzle Games Report on Players, Monetization, and Advertising
Wondering who is playing puzzle mobile games? What motivates them to play? How to advertise a puzzle game? Which monetization methods work best? You have come to the right place. This puzzle games report covers all of that and much more. Let’s dive in! Introduction and Methodology We’ll go over the research that’s based on …
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Mobile RPG Report on RPG Gamers, Monetization Models, and Advertising
Looking for an extensive mobile RPG report? You’re in for a treat! In this RPG report, you’ll find out everything you ever wanted to know about mobile role-playing games and its players. We cover: Who are RPG gamers and what motivates them What leads to high churn rates The role of community in mobile role-playing games …
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Mobile Strategy Games 2020 Report — Including Ads, Business & Monetization Tactics
Wondering who are strategy gamers? You’re in for a treat. In this research, we explore who is playing mobile strategy games and what motivates strategy gamers. We also cover: The role of community in strategy games Features every successful strategy game needs to have Best monetization methods for strategy games The type of ads strategy …
Mobile App Market Trends and Statistics for 2024
What is the current size and share of the mobile app market? How will the mobile app industry evolve in 2024 and the years to come? In our mobile app market research, we bring you the answers to these burning questions. You’ll learn about the biggest mobile app and game market trends and get insights …
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Coronavirus and Mobile Gaming: Industry Impact
Our lives are still greatly influenced by the pandemic. There’s no doubt that the coronavirus had and still has a huge impact on all businesses. For most industries, the impact was negative. But what about coronavirus and mobile gaming? What exactly happened in that crazy year of 2020? How did it affect people’s habit of playing …
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