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50+ Push Notification Examples for Mobile Games
December 12, 2025
#engagement
#retention
Check out more than 50 push notification examples for mobile games and learn do’s and don’ts to make your game stand out. Get reading!
Genshin Impact’s Developer miHoYo Sues Bilibili
December 12, 2025
#GenshinImpact
#Lawsuit
miHoYo sues Bilibili, a Chinese video streaming service while trying to gather information about Genshin Impact's leakers.
Choices: Stories You Play Monetization Strategy Revealed
December 12, 2025
#monetization
Read to find out more about Choices: Stories You Play monetization tactics and how you can use them to move your game forward.
Battle Pass: Examples in Top-Grossing Games & Best Practices
December 12, 2025
#monetization
Learn everything you need to know about the battle pass feature and the best ways to incorporate it in your own mobile game.
Collection Systems in Mobile Games
December 12, 2025
#metalayers
#monetization
Find out all you need to know about collection systems in mobile games in this article and learn why you should implement them in your game.
Supercell Soft Launches Everdale and Announce Three New Clash Games
December 12, 2025
#Everdale
#Supercell
Supercell soft launches Everdale in select regions around the world. Additionally they announced three games based on the Clash franchise.
Gaming Talks: Claire Rozain from Gameloft on Mobile Game UA
December 12, 2025
#interviews
#UA
Find out what are the biggest user acquisition challenges and how UAM role is changing from Claire Rozain, industry expert at Gameloft!
Top 13 Social Features in Mobile Games with Examples
December 12, 2025
#engagement
#metalayers
We’re bringing you 13 top social features in mobile games, along with real-life examples from industry leaders. Read all about them!
Mixing Genres into Hybrid Mobile Games: A Success Formula?
December 12, 2025
#marketresearch
#trends
What are hybrid mobile games? What makes a good hybrid mobile game? Which top mobile games are hybrid? Find out in the article!
Rovio Acquires Ruby Games, Steps into Hyper-Casual Market
December 12, 2025
#Acquisitions
#hyper-casual
Rovio acquires Ruby Games as a way to expand into the hyper-casual market. The Turkish studio is responsible for titles like Hunter Assassin.
Monetizing Mobile Games in Asia: Best Practices
December 12, 2025
#asianmarket
#monetization
How does monetizing mobile games in Asia look like? Which monetization features do players in different Asian countries prefer? Find out!
What Is ROAS in Marketing? Meaning, Formula, and Calculation
December 12, 2025
#glossary
#metrics
Learn about Return on Ad Spend (ROAS), why it’s important, how to calculate it, and tips to optimize your ad spend for maximum profit
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