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Clash of Clans Player Count, Revenue & Stats [2025]

Clash of Clans Player Count, Revenue & Stats [2025]

by Andrea Knezovic

Clash of Clans is one of the most successful mobile strategy games, attracting millions of active players every month. This article breaks down the latest Clash of Clans player count, revenue trends, and key statistics for 2025.

Whether you’re curious about how many people play daily, how much the game earns, or how its player base has changed, here’s everything you need to know.

How Many People Play Clash of Clans?

Clash of Clans has consistently maintained a strong monthly active player base, with an average of 21.5 million players per month. That makes it one of the most played mobile games ever.

Below is a breakdown of the monthly active users (MAU) over the past year.

how many people are playing clash of clans player count

Clash of Clans Monthly Player Count (Monthly Active Users)

March 2025: 11,252,670
February 2025: 11,152,950
January 2025: 10,860,635
December 2024: 10,497,092
November 2024: 9,767,236
October 2024: 9,830,714
September 2024: 10,099,406
August 2024: 10,993,921
July 2024: 10,810,687
June 2024: 11,559,393
May 2024: 12,959,854
April 2024: 11,766,662
March 2024: 11,658,905
February 2024: 11,968,717
January 2024: 12,692,123

If we look at the past year, Clash of Clans maintains a consistent player base, with the highest number of active players in May 2024 (12.9M) and January 2024 (12.6M). These spikes likely correspond to major in-game events, seasonal updates, or promotional campaigns.

After May 2024, the numbers gradually declined, reaching their lowest point in November 2024 (9.7M MAU). However, the steady increase in early 2025 suggests that Supercell is successfully drawing players back with new content and game updates.

Clash of Clans Daily Player Count (Daily Active Users)

Clash of Clans also sees strong daily engagement, with an average of 6.5 million daily active users (DAU).

Below is a breakdown of the daily active users over the past year.

March 2025: 3,328,305
February 2025: 3,388,027
January 2025: 3,096,220
December 2024: 2,612,964
November 2024: 2,451,768
October 2024: 2,631,673
September 2024: 2,912,456
August 2024: 3,295,767
July 2024: 3,265,274
June 2024: 3,389,241
May 2024: 3,492,288
April 2024: 3,175,615
March 2024: 3,237,806
February 2024: 3,476,419
January 2024: 3,639,552

In the past year, the highest daily active user count was in January 2024 (3.6M DAU), while November 2024 had the lowest (2.4M DAU). The numbers show that Clash of Clans sees peak engagement at the start of the year, possibly due to new content updates, clan wars, and seasonal challenges.

The decline from mid-2024 to November 2024 suggests that player activity drops between major game events, but the increase in early 2025 indicates that Supercell’s latest updates are keeping players engaged.

How Many People Are Playing Clash of Clans Right Now?

More than 3 million players are actively playing Clash of Clans right now.

Clash of Clans Player Stats

Clash of Clans attracts a diverse player base from around the world, with millions of users logging in daily to build villages, strategize battles, and compete in Clan Wars. Below is a breakdown of its demographics, session lengths, and engagement trends.

Clash of Clans Demographics

The majority of Clash of Clans players fall within the 18 to 34 age range, accounting for 45% to 55% of the total player base. This suggests that the game appeals to both younger gamers and adults who enjoy long-term strategic progression.

The game has a predominantly male audience, with estimates ranging between 55% and 77% male players. However, female players make up 23% to 45% of the community, indicating that Clash of Clans has broader gender appeal than many other mobile strategy games.

In terms of geographical distribution, about 25% of players are from the United States, while Asia accounts for 20% to 35% of the player base. European players make up 15% to 24% of Clash of Clans’ total audience, showcasing the game’s widespread international popularity.

How Long Do People Play For (Average Session Length)

The average session length in Clash of Clans is 13 minutes, meaning players typically engage in short bursts rather than extended play sessions.

This is relatively short compared to other mobile strategy games, but it makes sense given the game’s design, which encourages multiple logins per day rather than long, continuous play. Players often check in to collect resources, upgrade buildings, attack in Clan Wars, and participate in timed events.

To increase session length, Supercell introduces longer in-game events, such as Clan War Leagues and Builder Base challenges, which require more strategic planning and extended playtime.

Average Session Count

On average, Clash of Clans players log in 4 times per day, showing that the game is designed for frequent but short interactions.

This session count is a strong indicator of engagement, as players are motivated to return multiple times to collect rewards, manage upgrades, and participate in battles. The timed nature of upgrades and attacks encourages users to check in frequently.

While 4 sessions per day is already a healthy number, Supercell could further increase engagement by introducing more real-time multiplayer interactions, daily login streak rewards, or limited-time challenges that require players to stay online longer.

How Much Money Does Clash of Clans Make?

Clash of Clans is one of the highest-grossing mobile games of all time, generating billions in revenue since its launch. With a strong player base and effective monetization strategies, the game continues to bring in millions every month through in-app purchases, battle passes, and seasonal events.

clash of clans revenue

Clash of Clans All Time Revenue

Clash of Clans has earned more than $5.8 billion since its release. This massive revenue figure highlights the game’s long-term success and continued appeal, making it one of the most profitable mobile games ever.

Supercell has maintained this level of success by introducing regular updates, balancing the in-game economy, and providing new content to keep players engaged and spending.

Clash of Clans Revenue by Month

March 2025: $12,109,546
February 2025: $27,706,443
January 2025: $25,308,339
December 2024: $32,496,011
November 2024: $33,504,070
October 2024: $25,964,313
September 2024: $23,300,951
August 2024: $25,868,792
July 2024: $20,625,928
June 2024: $26,907,539
May 2024: $28,157,051
April 2024: $32,626,987
March 2024: $36,800,154
February 2024: $37,009,020
January 2024: $36,523,488

Clash of Clans continues to generate strong monthly revenue, with some fluctuations depending on in-game events and seasonal content. The highest-earning months in the past year were February and March 2024, each bringing in over $36 million, which suggests that these months included a major update, special event, or promotion that encouraged higher player spending.

Revenue dipped slightly in mid-2024, with July recording the lowest earnings at $20.6 million. This decline could be attributed to seasonal factors or a lack of significant content updates during that period. However, the numbers rebounded in November and December 2024, with revenue exceeding $32 million, likely driven by holiday promotions and in-game sales.

In early 2025, revenue remains strong, with February reaching $27.7 million. While there’s a decline compared to peak months, these figures show that Clash of Clans continues to monetize effectively, maintaining consistent engagement and spending habits among its players.

Average Revenue Per Daily Active User (ARPDAU)

Clash of Clans has an ARPDAU of $0.25, meaning the average daily player generates $0.25 in revenue through in-app purchases.

This is a solid ARPDAU for a mobile strategy game, reflecting high engagement and a strong monetization model. Many free-to-play games have ARPDAU figures between $0.10 and $0.30, so Clash of Clans sits at the upper end of that range.

The game maintains this revenue efficiency through a combination of microtransactions, battle passes, and premium in-game currency purchases. Features like Clash of Clans’ Gold Pass, limited-time offers, and competitive in-game upgrades drive spending by offering meaningful advantages to dedicated players.

To maintain or increase this ARPDAU, Supercell could introduce more cosmetic-only purchases, limited-time seasonal skins, or exclusive rewards for long-term spenders. These strategies could boost revenue without disrupting the competitive balance of the game.

How Many Downloads Does Clash of Clans Have?

Clash of Clans continues to be one of the most downloaded mobile games of all time, with millions of new players joining every month. Thanks to regular content updates and strategic marketing efforts, the game has remained a top choice for mobile strategy enthusiasts.

All Time Downloads Stats

Clash of Clans has been downloaded more than 770 million times worldwide, making it one of the most downloaded mobile games ever.

Clash of Clans Downloads by Month

March 2025: 1,091,374
February 2025: 2,863,970
January 2025: 2,886,140
December 2024: 2,937,482
November 2024: 2,770,086
October 2024: 2,568,194
September 2024: 2,527,433
August 2024: 2,885,675
July 2024: 2,690,405
June 2024: 2,918,977
May 2024: 3,925,252
April 2024: 3,275,419
March 2024: 3,187,817
February 2024: 3,063,318
January 2024: 3,284,407

Clash of Clans consistently attracts over 2 million downloads per month, showing that it remains one of the most downloaded mobile games even a decade after its release.

When looking at 2024 and 2025, the highest number of downloads came in May 2024, with nearly 3.9 million new installs. This surge likely corresponds to a major content update or seasonal event, which often drives higher interest and new player acquisition.

However, downloads have gradually declined since then, with March 2025 recording just over 1 million installs, the lowest in the past year. This drop suggests that while Clash of Clans continues to attract new players, its growth is slowing down compared to previous years.

Despite this, the game’s strong monthly player count and revenue indicate that it retains a loyal audience, even as the rate of new downloads fluctuates. Supercell can maintain player acquisition by expanding marketing efforts, launching collaborations, and introducing more limited-time events to attract new players and bring back lapsed users.

how many people are playing clash of clans player count

Clash of Clans Overview

Clash of Clans is a free-to-play mobile strategy game developed and published by Supercell.

Players assume the role of village chiefs, building and upgrading their villages, training troops, and attacking other players to earn resources. The game features both single-player campaigns and multiplayer modes, including Clan Wars, where groups of up to fifty players can collaborate and compete against other clans.

When Did Clash of Clans Come Out?

Clash of Clans was released for iOS platforms on August 2, 2012, and later for Android on October 7, 2013.

How to Play Clash of Clans?

In Clash of Clans, players start by building and upgrading their village, focusing on resource production and defense structures. Training various types of troops is essential for attacking other players’ villages to loot resources and earn trophies.

Joining a clan allows players to participate in Clan Wars, where teamwork and strategy are crucial for victory. Regularly upgrading buildings, researching troop enhancements, and planning effective attack strategies are key components to progressing in the game

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