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Clash Royale Player Count, Revenue & Stats [2025]

Clash Royale Player Count, Revenue & Stats [2025]

by Andrea Knezovic

Clash Royale is one of the most popular mobile strategy games, attracting millions of players each month. In this article, we’ll break down Clash Royale’s player count, including its monthly and daily active users, statistics and trends over the past year, and how many people are playing right now. We’ll also explore key revenue statistics and what they reveal about the game’s continued success.

How Many People Play Clash Royale?

Supercell’s real-time strategy game continues to maintain a strong player base, but how many people are actively playing each month and each day? Below, we’ll dive into the latest monthly active user (MAU) and daily active user (DAU) statistics, showing how the game’s engagement has shifted over the past year.

how many people play clash royale player count statistics

Clash Royale Monthly Player Count (Monthly Active Users)

On average, Clash Royale has 18 million monthly active users (MAU), making it one of the most played games. However, this number fluctuates from month to month. Here’s how the player count has changed over the past year:

February 2025: 9,043,226
January 2025: 8,881,349
December 2024: 8,447,764
November 2024: 8,217,545
October 2024: 9,202,526
September 2024: 8,959,401
August 2024: 8,554,494
July 2024: 9,264,559
June 2024: 9,835,240
May 2024: 10,256,923
April 2024: 10,307,579
March 2024: 10,566,934
February 2024: 10,490,617
January 2024: 11,433,021

Over the past year, Clash Royale’s player base has gradually declined, with MAU dropping from over 11.4 million in January 2024 to just over 9 million in February 2025. The most noticeable dip occurred between April and December 2024, with steady declines in active players each month. However, there have been some fluctuations, such as an increase in October 2024 and a smaller spike in June and July 2024.

These shifts suggest seasonal engagement patterns, with more players returning during certain months, possibly due to new updates, special events, or holiday periods.

Clash Royale Daily Player Count (Daily Active Users)

On an average day, Clash Royale has around 4.4 million daily active users (DAU). However, like monthly engagement, this number has also seen variations:

February 2025: 2,286,725
January 2025: 2,064,811
December 2024: 1,795,397
November 2024: 1,866,458
October 2024: 2,113,797
September 2024: 2,138,333
August 2024: 2,258,916
July 2024: 2,485,450
June 2024: 2,458,482
May 2024: 2,501,040
April 2024: 2,472,972
March 2024: 2,525,982
February 2024: 2,626,981
January 2024: 2,902,179

Daily active users (DAU) have been decreasing steadily since early 2024, dropping from nearly 2.9 million in January 2024 to around 2 million in early 2025. The biggest decline occurred between March and December 2024, mirroring the trends seen in monthly active users.

However, there are some short-term increases, such as in July 2024, when DAU peaked at 2.48 million, likely due to an update or in-game event. Another small recovery happened in October 2024, but it wasn’t enough to reverse the overall downward trend.

How Many People Are Playing Clash Royale Right Now?

At this moment, around 2.3 million people are playing Clash Royale. While this number fluctuates throughout the day, it reflects the game’s strong global player base, with millions still logging in daily.

Clash Royale Player Stats

Let’s explore Clash Royale player demographics and playing habits.

Clash Royale Demographics

Here’s a breakdown of Clash Royale demographics:

Age Distribution

  • The majority of players are between 18 and 24 years old. ​
  • Players aged 25 to 34 make up approximately 24.15% of the user base.

Gender Distribution

  • The game’s audience is predominantly male, with 64.69% male players and 35.31% female players.

Geographical Distribution

  • Asia accounts for approximately 35-40% of the player base. ​
  • Europe contributes around 30-40% of players.
  • North America represents about 10-15% of the total players.

How Long Do People Play For (Average Session Length)

On average, Clash Royale players spend 14 minutes per session. This is a solid engagement time for a mobile game, but it suggests that matches are relatively short and designed for quick play. While 14 minutes is enough for a few battles, it also means there’s room to increase session length by adding incentives for extended gameplay.

Supercell encourages longer playtimes through:

  • Progression mechanics (e.g., unlocking chests, ladder rankings)
  • Events and challenges that require multiple battles
  • Clan activities that motivate players to stay engaged

Despite these strategies, some players may log off after a few battles due to limited chest slots or long unlock timers. Supercell could increase session length by tweaking these systems or offering more instant rewards.

Average Session Count

On average, players log in 4 times per day. This indicates strong retention and engagement, as most mobile games struggle to reach this level of repeat sessions.

Four sessions per day suggest that Clash Royale is a habit-forming game, likely driven by:

  • Players returning to open chests and collect rewards
  • Engagement with daily quests and limited-time events
  • Clan wars and social features encouraging multiple logins

While this is a strong number, Supercell could increase it by shortening chest timers or introducing more time-sensitive content that encourages players to check in more frequently.

How Much Money Does Clash Royale Make?

Clash Royale continues to be one of the highest-grossing mobile strategy games. Its revenue comes from in-app purchases, including Pass Royale, gems, and special offers that allow players to speed up progression.

Clash Royale All Time Revenue

Since its launch in 2016, Clash Royale has generated more than $3.2 billion in lifetime revenue. This makes it one of Supercell’s top-earning games, alongside Clash of Clans and Brawl Stars. Despite being nearly a decade old, the game still maintains a strong revenue stream, proving that its competitive mechanics and monetization strategies remain effective.

clash royale revenue statistics

Clash Royale Revenue by Month

February 2025: $13,773,525
January 2025: $13,905,664
December 2024: $15,366,289
November 2024: $15,796,545
October 2024: $17,347,338
September 2024: $15,101,316
August 2024: $14,155,324
July 2024: $15,386,276
June 2024: $15,918,873
May 2024: $19,014,189
April 2024: $20,672,895
March 2024: $18,485,801
February 2024: $16,808,051
January 2024: $18,296,127

Over the past year, Clash Royale’s monthly revenue has declined, with earnings dropping from $18.2 million in January 2024 to $13.7 million in February 2025. The highest revenue months were April and May 2024, when the game earned over $20 million in a single month.

This suggests that major updates, seasonal events, or promotions boosted spending in the spring. However, revenue declined toward the end of 2024 and early 2025, indicating lower player spending. This could be due to fewer high-value offers, a decrease in active paying users, or increased competition from other mobile games.

Average Revenue Per Daily Active User (ARPDAU)

Clash Royale’s ARPDAU is $0.21, meaning that on average, each daily active user generates 21 cents in revenue.

This is a strong ARPDAU for a mobile game, as many games struggle to reach $0.10. Clash Royale’s competitive monetization model—featuring battle passes, gem purchases, and seasonal offers—ensures that engaged players are willing to spend.

However, with a declining player base, maintaining or increasing ARPDAU will be crucial for long-term revenue stability. Supercell may need to introduce new monetization strategies, such as exclusive cosmetic items or more appealing battle pass rewards, to sustain high spending levels.

How Many Downloads Does Clash Royale Have?

Clash Royale continues to attract millions of new players every month, even years after its launch. While its peak download days are behind it, the game still maintains a steady flow of new installs, showing its long-term appeal.

All Time Downloads Stats

Since its release in 2016, Clash Royale has been downloaded more than 640 million times worldwide. This makes it one of the most downloaded strategy games on mobile, benefiting from Supercell’s strong brand recognition and regular updates that keep the game fresh.

Clash Royale Downloads by Month

February 2025: 2,338,423
January 2025: 2,374,876
December 2024: 2,361,886
November 2024: 2,069,074
October 2024: 2,446,086
September 2024: 2,447,911
August 2024: 1,970,802
July 2024: 2,049,438
June 2024: 2,471,394
May 2024: 2,722,827
April 2024: 2,726,563
March 2024: 2,937,021
February 2024: 2,631,506
January 2024: 2,992,579

Over the past year, Clash Royale has averaged around 2.4 million downloads per month, with occasional spikes. The highest download months were March and January 2024, when downloads approached 3 million. This suggests that Supercell ran successful marketing campaigns, major updates, or events during these periods that attracted new players.

The lowest download month was August 2024, with under 2 million installs. This decline could be due to seasonal trends, competition from other mobile games, or a lack of significant updates during that period. However, downloads have remained relatively stable, which is impressive for a game that’s been on the market for nearly a decade.

Clash Royale User Retention

Retention is one of the most important metrics in mobile gaming, and Clash Royale performs well for a competitive strategy game. Below are its retention rates:

D1 Retention: 44%

D7 Retention: 28%

D14 Retention: 20%

D30 Retention: 15%

D60 Retention: 11%

D90 Retention: 10%

D180 Retention: 7%

D360 Retention: 2.4%

These numbers are solid for a mobile strategy game. The 44% Day 1 retention rate indicates that nearly half of new players return the next day, which is a strong initial engagement level. However, like most mobile games, retention drops significantly over time, with only 15% of players still active after 30 days and just 2.4% remaining after a year.

This level of churn is expected, but Supercell has several mechanics to extend player retention:

  • Short, engaging battles that fit into a player’s daily routine
  • Progression mechanics (chest unlocking, trophy road, and seasonal rewards)
  • Social features (clans, tournaments, and friend battles)
  • Limited-time events and challenges to keep players engaged beyond regular ladder matches

While Clash Royale’s retention rates are good for its genre, there’s still room for improvement, especially in long-term retention. Increasing late-game progression incentives, offering more personalized rewards, or introducing more mid-core mechanics could help retain more players beyond the first few months.

how many people play clash royale player count statistics

Clash Royale Overview

Clash Royale is a real-time strategy game developed by Supercell, blending tower defense, card collection, and multiplayer battles into a fast-paced, competitive experience. Players battle in 1v1 or 2v2 matches, using a deck of eight cards to deploy troops, spells, and buildings in an attempt to destroy their opponent’s towers before time runs out.

The game features a ranking system, seasonal events, and competitive tournaments, keeping players engaged for years. With millions of downloads and billions in revenue, Clash Royale remains one of the most successful mobile games of all time.

When Did Clash Royale Come Out?

Clash Royale was officially released on March 2, 2016. It was first launched in select countries in January 2016 before its worldwide release on iOS and Android.

Is Clash Royale Still Popular in 2025?

Yes, Clash Royale is still a popular mobile game in 2025, though its player base has declined from its peak years.

  • It maintains millions of monthly active users (around 9 million as of early 2025).
  • It continues to generate strong revenue, making over $13 million per month despite being nearly a decade old.
  • Supercell keeps the game fresh with regular updates, balance changes, and new cards, ensuring long-term engagement.
  • Competitive esports scene and seasonal ranked play keep high-level players coming back.

How to Play Clash Royale

Clash Royale is a real-time multiplayer strategy game where two players battle using card-based units on a small battlefield. The goal is to destroy your opponent’s towers while defending your own.

Basic Gameplay Rules

  1. Each player has a deck of 8 cards, drawn randomly in a 4-card rotation.
  2. Cards cost Elixir to play, and Elixir regenerates over time.
  3. Players deploy troops, buildings, or spells to attack the enemy’s Crown Towers.
  4. Matches last 3 minutes, with overtime if there’s a tie.
  5. Destroying the enemy King’s Tower instantly wins the game.
  6. Winning earns Trophies, Chests, and rewards, helping players progress through the ranks.

Clash Royale is easy to learn but highly strategic, requiring deck-building, timing, and tactical decisions to outplay opponents.

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