This list of best-selling games of all time highlights what players truly love—engaging gameplay, unforgettable characters, and endless replayability. Games like Minecraft, Grand Theft Auto V, and Wii Sports have set benchmarks that other games strive to reach.
In this article, you’ll learn exactly what makes these top games so successful, what patterns emerge from their massive sales numbers, and how those insights can inspire your own approach to game development and marketing.
Full List of Best-Selling Games of All Time
Here’s a full list of best-selling games, including number of sales, company that developed it, and more!
1. Minecraft
- Sales: 300,000,000
• Platform: Multi-platform
• Release Date: November 18, 2011
• Developer: Mojang Studios
• Publisher: Mojang Studios / Xbox Game Studios
Read more about this best-selling game, including how many people play it and how much it earns in revenue in our Minecraft article.
2. Grand Theft Auto V
- Sales: 210,000,000
• Platform: Multi-platform
• Release Date: September 17, 2013
• Developer: Rockstar North
• Publisher: Rockstar Games
3. Wii Sports
- Sales: 82,900,000
• Platform: Wii
• Release Date: November 19, 2006
• Developer: Nintendo EAD
• Publisher: Nintendo
4. Ark: Survival Evolved
- Sales: 76,000,000
• Platform: Multi-platform
• Release Date: August 29, 2017
• Developer: Studio Wildcard
• Publisher: Studio Wildcard
5. Mario Kart 8 / Deluxe
- Sales: 75,810,000
• Platform: Wii U / Switch
• Release Date: May 29, 2014
• Developer: Nintendo EAD / Nintendo EPD
• Publisher: Nintendo
6. PUBG: Battlegrounds
- Sales: 75,000,000
• Platform: Multi-platform
• Release Date: December 20, 2017
• Developer: PUBG Studios
• Publisher: Krafton
7. Red Dead Redemption 2
- Sales: 70,000,000
• Platform: Multi-platform
• Release Date: October 26, 2018
• Developer: Rockstar Games
• Publisher: Rockstar Games
8. The Oregon Trail
- Sales: 65,000,000
• Platform: Multi-platform
• Release Date: December 3, 1971
• Developer: Don Rawitsch, Bill Heinemann, Paul Dillenberger
• Publisher: MECC
9. Terraria
- Sales: 60,700,000
• Platform: Multi-platform
• Release Date: May 16, 2011
• Developer: Re-Logic
• Publisher: Re-Logic / 505 Games
10. Super Mario Bros.
- Sales: 58,000,000
• Platform: Multi-platform
• Release Date: September 13, 1985
• Developer: Nintendo R&D4
• Publisher: Nintendo
11. Human: Fall Flat
- Sales: 55,000,000
• Platform: Multi-platform
• Release Date: July 22, 2016
• Developer: No Brakes Games
• Publisher: Curve Digital
12. Overwatch
- Sales: 50,000,000
• Platform: Multi-platform
• Release Date: May 24, 2016
• Developer: Blizzard Entertainment
• Publisher: Blizzard Entertainment
13. The Witcher 3: Wild Hunt
- Sales: 50,000,000
• Platform: Multi-platform
• Release Date: May 19, 2015
• Developer: CD Projekt Red
• Publisher: CD Projekt
14. Pokémon Red / Green / Blue / Yellow
- Sales: 47,520,000
• Platform: Multi-platform
• Release Date: February 27, 1996
• Developer: Game Freak
• Publisher: Nintendo
15. Animal Crossing: New Horizons
- Sales: 47,440,000
• Platform: Nintendo Switch
• Release Date: March 20, 2020
• Developer: Nintendo EPD
• Publisher: Nintendo
16. Wii Fit / Plus
- Sales: 43,800,000
• Platform: Wii
• Release Date: December 1, 2007
• Developer: Nintendo EAD
• Publisher: Nintendo
17. Call of Duty: Black Ops III
- Sales: 43,000,000
• Platform: Multi-platform
• Release Date: November 6, 2015
• Developer: Treyarch
• Publisher: Activision
18. Call of Duty: Modern Warfare
- Sales: 41,000,000
• Platform: Multi-platform
• Release Date: October 25, 2019
• Developer: Infinity Ward
• Publisher: Activision
19. Stardew Valley
- Sales: 40,000,000
• Platform: Multi-platform
• Release Date: February 26, 2016
• Developer: ConcernedApe
• Publisher: Chucklefish / ConcernedApe
Learn more in our article about Stardew Valley sales!
20. World of Warcraft
- Sales: 40,600,000
• Platform: PC
• Release Date: November 23, 2004
• Developer: Blizzard Entertainment
• Publisher: Blizzard Entertainment
21. Payday 2
- Sales: 40,000,000
• Platform: Multi-platform
• Release Date: August 13, 2013
• Developer: Overkill Software
• Publisher: 505 Games
22. Sonic the Hedgehog
- Sales: 40,000,000
• Platform: Multi-platform
• Release Date: June 23, 1991
• Developer: Sonic Team
• Publisher: Sega
23. The Elder Scrolls V: Skyrim
- Sales: 40,000,000
• Platform: Multi-platform
• Release Date: November 11, 2011
• Developer: Bethesda Game Studios
• Publisher: Bethesda Softworks
24. The Sims
- Sales: 40,000,000
• Platform: Multi-platform
• Release Date: February 4, 2000
• Developer: Maxis
• Publisher: Electronic Arts
25. Mario Kart Wii
- Sales: 37,380,000
• Platform: Wii
• Release Date: April 10, 2008
• Developer: Nintendo EAD
• Publisher: Nintendo
26. The Sims 4
- Sales: 36,000,000
• Platform: Multi-platform
• Release Date: September 2, 2014
• Developer: Maxis
• Publisher: Electronic Arts
27. Super Smash Bros. Ultimate
- Sales: 35,880,000
• Platform: Nintendo Switch
• Release Date: December 7, 2018
• Developer: Bandai Namco Studios / Sora Ltd.
• Publisher: Nintendo
28. Tetris (Game Boy)
- Sales: 35,000,000
• Platform: Game Boy
• Release Date: June 14, 1989
• Developer: Nintendo R&D1
• Publisher: Nintendo
29. The Legend of Zelda: Breath of the Wild
- Sales: 34,320,000
• Platform: Wii U / Switch
• Release Date: March 3, 2017
• Developer: Nintendo EPD
• Publisher: Nintendo
30. Wii Sports Resort
- Sales: 33,140,000
• Platform: Wii
• Release Date: June 25, 2009
• Developer: Nintendo EAD
• Publisher: Nintendo
31. Call of Duty: Black Ops II
- Sales: 31,000,000
• Platform: Multi-platform
• Release Date: November 12, 2012
• Developer: Treyarch
• Publisher: Activision
32. New Super Mario Bros.
- Sales: 30,800,000
• Platform: Nintendo DS
• Release Date: May 15, 2006
• Developer: Nintendo EAD
• Publisher: Nintendo
33. Call of Duty: Black Ops
- Sales: 30,720,000
• Platform: Multi-platform
• Release Date: November 9, 2010
• Developer: Treyarch
• Publisher: Activision
34. Call of Duty: Modern Warfare 3
- Sales: 30,710,000
• Platform: Multi-platform
• Release Date: November 8, 2011
• Developer: Infinity Ward / Sledgehammer
• Publisher: Activision
35. New Super Mario Bros. Wii
- Sales: 30,320,000
• Platform: Wii
• Release Date: November 11, 2009
• Developer: Nintendo EAD
• Publisher: Nintendo
36. Pokémon Gold / Silver / Crystal
- Sales: 30,120,000
• Platform: Game Boy Color
• Release Date: November 21, 1999
• Developer: Game Freak
• Publisher: Nintendo
37. Borderlands 2
- Sales: 30,000,000
• Platform: Multi-platform
• Release Date: September 18, 2012
• Developer: Gearbox Software
• Publisher: 2K Games
38. Call of Duty: Black Ops Cold War
- Sales: 30,000,000
• Platform: Multi-platform
• Release Date: November 13, 2020
• Developer: Treyarch / Raven Software
• Publisher: Activision
39. Call of Duty: Vanguard
- Sales: 30,000,000
• Platform: Multi-platform
• Release Date: November 5, 2021
• Developer: Sledgehammer Games
• Publisher: Activision
40. Cyberpunk 2077
- Sales: 30,000,000
• Platform: Multi-platform
• Release Date: December 10, 2020
• Developer: CD Projekt Red
• Publisher: CD Projekt
41. Diablo III
- Sales: 30,000,000
• Platform: Multi-platform
• Release Date: May 16, 2012
• Developer: Blizzard Entertainment
• Publisher: Blizzard Entertainment
42. Hogwarts Legacy
- Sales: 30,000,000
• Platform: Multi-platform
• Release Date: February 10, 2023
• Developer: Avalanche Software
• Publisher: Warner Bros. Games
43. Super Mario Odyssey
- Sales: 29,040,000
• Platform: Nintendo Switch
• Release Date: October 27, 2017
• Developer: Nintendo EPD
• Publisher: Nintendo
44. Call of Duty: Ghosts
- Sales: 28,980,000
• Platform: Multi-platform
• Release Date: November 5, 2013
• Developer: Infinity Ward
• Publisher: Activision
45. Elden Ring
- Sales: 28,600,000
• Platform: Multi-platform
• Release Date: February 25, 2022
• Developer: FromSoftware
• Publisher: Bandai Namco
46. Duck Hunt
- Sales: 28,300,000
• Platform: Famicom / NES
• Release Date: April 21, 1984
• Developer: Nintendo R&D1
• Publisher: Nintendo
47. Monster Hunter: World
- Sales: 28,100,000
• Platform: Multi-platform
• Release Date: January 26, 2018
• Developer: Capcom
• Publisher: Capcom
48. Wii Play
- Sales: 28,020,000
• Platform: Wii
• Release Date: December 2, 2006
• Developer: Nintendo EAD
• Publisher: Nintendo
49. The Walking Dead
- Sales: 28,000,000
• Platform: Multi-platform
• Release Date: April 24, 2012
• Developer: Telltale Games
• Publisher: Telltale Games
50. Grand Theft Auto: San Andreas
- Sales: 27,500,000
• Platform: Multi-platform
• Release Date: October 26, 2004
• Developer: Rockstar North
• Publisher: Rockstar Games
Best-Selling Games: Why Some Games Sell Over 100M Copies
Let’s start with the top three:
Minecraft (300M+), Grand Theft Auto V (210M), and Wii Sports (82.9M) are in a league of their own.
Minecraft’s sandbox creativity and cross-platform accessibility make it universally appealing. Its presence on mobile, console, and PC, along with a massive modding community and educational integrations, help it stay relevant more than a decade after launch.
GTA V follows a different path: cinematic storytelling, online multiplayer, and Rockstar’s continuous updates to GTA Online have kept it alive for nearly 12 years.
Wii Sports is a special case. It was bundled with the Wii console in many regions, artificially boosting its sales—but it also became a household favorite for casual gamers, especially among non-traditional gaming audiences.
Nintendo’s Powerhouse: A Legacy of System-Sellers
Nintendo dominates this list more than any other publisher—with over a dozen entries, including:
- Mario Kart 8 Deluxe (75.8M)
- Animal Crossing: New Horizons (47.4M)
- Super Smash Bros. Ultimate (35.9M)
- The Legend of Zelda: Breath of the Wild (34.3M)
- Super Mario Odyssey (29M)
Nintendo’s strength lies in consistently releasing first-party exclusives that drive hardware sales. Their titles often have long tails, benefiting from steady Switch console sales years after initial release.
The fact that many of these games are exclusive to a single platform—yet still outperform multi-platform games—is a testament to Nintendo’s brand power.
The Call of Duty Effect: Releases That Still Break Records
No franchise shows up more frequently on this list than Call of Duty, with eight entries, including:
- Black Ops III (43M)
- Modern Warfare (41M)
- Black Ops II (31M)
Despite being annual releases, these games continue to perform thanks to massive marketing budgets, competitive multiplayer modes, and broad appeal across age groups and regions.
Activision’s ability to keep COD relevant through iterations, Warzone, and mobile versions is a clear masterclass in franchise management.
Rockstar’s Tight but Deep Catalog
What’s impressive is Rockstar only has three entries, but they’re massive:
- GTA V (210M)
- Red Dead Redemption 2 (70M)
- San Andreas (27.5M)
Rockstar’s focus on fewer, more cinematic open-world games means every title is an event. Long development cycles are offset by unmatched production quality, modding communities, and loyal fanbases.
Indie Hits That Defied the Odds
Not everything on this list comes from AAA giants.
Terraria (60.7M) and Stardew Valley (40M) show what’s possible with pixel art, great gameplay, and community support. Meanwhile, Human: Fall Flat (55M) and The Oregon Trail (65M) prove that quirky or educational experiences can go viral and find long-term success.
The big takeaway here is that you don’t need a massive team to make a global hit—just a unique hook, strong player retention, and word-of-mouth momentum.
Legacy Titles That Keep Selling
Some of these games are decades old but still chart:
- Super Mario Bros. (58M) from 1985
- Tetris (35M) from 1989
- Duck Hunt (28.3M) from 1984
These classics benefit from re-releases, nostalgia, and being bundled with hardware in earlier generations. In many ways, they helped build the foundations of gaming as we know it today.
What Makes a Best-Seller? Key Traits Across the List
Understanding what pushes a game into the all-time best-selling tier isn’t about luck—it’s about repeatable patterns. The top-selling titles consistently show up with these core traits:
1. Multi-Platform Reach
The broader your reach, the bigger your potential player base.
Minecraft, GTA V, Call of Duty, and The Sims are available across console, PC, and often mobile. That multiplies sales opportunities dramatically. A player who owns a PlayStation, a mobile phone, and a Switch might end up buying the same game multiple times across platforms.
This reach also extends the life of a title. GTA V, for example, launched on PS3 and Xbox 360 in 2013, then re-released on PS4/Xbox One, then again on PS5/Xbox Series X/S, and is still among the top-played games in 2025.
Games that remain exclusive—even hugely successful ones like Super Smash Bros. Ultimate—often hit a ceiling because they’re tied to one console ecosystem.
2. Strong Multiplayer or Community Features
Multiplayer isn’t just a mode—it’s a retention engine.
GTA Online, Call of Duty’s matchmaking, and PUBG’s battle royale system give players a social experience that keeps them coming back daily or weekly. These titles are less about beating the campaign and more about the ongoing experience and competition.
Even smaller-scale multiplayer like Stardew Valley’s co-op or Terraria’s shared world building help build long-term player engagement.
Plus, these features create organic marketing—when people stream, post, or talk about their matches and sessions, they’re spreading the game for free.
3. Continuous Updates or Mod Support
Ongoing content is the secret to long sales tails.
Minecraft continues to thrive more than a decade later because Mojang keeps releasing new content, improving gameplay, and supporting mods. The Sims 4, despite launching in 2014, hit 36M+ sales largely thanks to its steady stream of expansion packs, themed add-ons, and community mods.
Games like Terraria and Diablo III have kept fans engaged through large-scale updates years after launch. These updates keep the game relevant and attract new buyers well beyond the typical post-launch sales window.
Even games like Cyberpunk 2077, which had a rocky start, managed to bounce back through constant patches, major expansions, and communication with the community.
4. IP Power and Brand Loyalty
Strong franchises don’t just sell—they resell.
When you see “Pokémon,” “Mario,” or “Zelda” on a box, you expect a certain level of quality and nostalgia. That trust makes the purchase easier, even before reading reviews. It’s why players return for each new Pokémon release and why Nintendo can confidently remaster or repackage older titles for newer consoles.
Long-standing brands also enjoy multi-generational appeal. Parents who grew up with Mario are now buying Mario Kart 8 Deluxe for their kids. That kind of brand longevity is rare—and incredibly powerful.
Even newer franchises like The Witcher have built massive followings, thanks to consistent quality, transmedia storytelling (TV shows, novels), and community engagement.
Final Thoughts on Best-Selling Games
This list isn’t just a snapshot of what’s sold well—it’s a blueprint for success.
If you’re a game developer or publisher, here’s the takeaway:
Focus on building strong IPs, aim for broad accessibility, keep your audience engaged long after launch, and never underestimate the power of updates and community.
And if you’re entering the mobile space specifically? At Udonis, we’ve helped studios turn promising titles into multi-million-dollar successes through data-backed user acquisition strategies.
Want to reach the next 30 million players? Let’s talk.
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